The Fangbone! pilot is flying along. Early in the summer the all of the voices
were recorded, the storyboards are done, designs have been finalized, and right
now I am patiently waiting for the first rough edit.
I still can’t show any of he work produced by the great
folks at Mercury Filmworks, but I can post sketches that I have done.
While the designers use some of my sketches almost verbatim,
others are used as jumping off points.
People have asked me if I have liked working with other artists, and how
it feels to have my worked changed.
Personally, I think it’s great.
The people I am working with are insanely talented, and they really
understand Fangbone!
In fact, the best part of this project has been the day I
spent up at Mercury doodling and laughing with the lead designer. It made me feel like I was drawing in my parent’s
basement with my friends when I was a kid. It reminded me of why I got into
drawing and telling stories for a living.
The actual animation is scheduled to start in September.
This is a detailed drawing of Fangbone's cave.
Some ideas for the tents that the barbarian clans would use.
A throne for Drool. Known as the "Bone Throne."
This is a communication portal that Fangbone uses to talk to the wizard in Skullbania. I can't show you him, but he's awesome.
This is how Drool watches Fangbone and Bill. I can't show you what's it's filled with.
Some character work, and a prop.
Oh great! references for backgrounds. Specially Fangbone´s cave because it has lots of rooms.
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